Here is the idea, ever wanted to sit back and watch a program endlesly load and display all the monsters in TOEE as a 3d Render for a good close look at em? INPUT: meshes.mes windows 32 application scans meshes.mes then snags all the file paths to all the models that you want to look at and loads them 1 by 1 for a little time then moves on to the next model. Like a screen saver or mesh model browser source, and program updates coming soon... breif overview _______________ skm.cpp: contains data structure source code C++ ~global data defs~: SKMData GData; SKMData Bones; used as external functions and data or just #include <skm.cpp> functions: Destroy() // free all memory in GData RenderSKM() // function draws model OPENL GL CODE //Loads random access DATA LoadRaDATA(char *filen) // Loads Model Data *.skm into GData //filen : file name <"path to skm"> ////////////////////////////////////// //to Write model Anima8or file to CWD //via LOADRADATA() //enable //#define _WriteRaData if _WriteRaData is defined, or uncommented the above function will write a cad file *.an8 format that is editeable this source example requires alot of class definitions and macros defs I am not including here. they are too large to put here. but I will be working on this a little more to allow you to try out the EXE . if you are interested in updates, I will be back soon.