The Atari Buglist

Discussion in 'Bug Lists' started by Gaear, Oct 11, 2006.

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  1. Basil the Timid

    Basil the Timid Dont Mention the War

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    The enhancement bonus granted by magic vestment when added to a non-magical shield does not stack with the enhancement bonus on magical armor. The enhancement bonuses to armor and shields do stack when the items are either crafted or in protos.tab. The problem appears to be the spell.
     
  2. Allyx

    Allyx Master Crafter Global Moderator Supporter

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    I don't think it's supposed to stack with actual armor Basil, it's for clerics that are too cheep to buy good armor ;)
     
  3. Shiningted

    Shiningted I want my goat back Global Moderator

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    No he's right, it's an enhancement bonus, and it works on shields (heaven only knows why you would cast 'vestment' on a shield, but you can).

    The script is just a call to the engine though, we can't fix it. On the up side, you can probably cast it on a magic shield and get both enhancements and have a +10 shield or something ;)

    O and welcome back Allyx. KotB will be ready any day now, I swear it!
     
  4. Herk

    Herk Member

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    Ego misc bluff diplo.jpg Hello, there is a very minor issue in the vanilla game that made its way to the Co8 modpack : under the miscellaneous subtab of the ego tab of the logbook, the counter for Diplomacy and Bluff successes are inverted. Bluffs are counted as Diplomacy achievements and vice versa. I edited the .mes file responsible for the displaying of theses counters and inverted them so to display the correct counters for the correct prowesses. In case somebody else woudn't find this very minor issue totally negligible, I share the edited file here. It has to be put in the ToEE/data/mes folder. There shouldn't be an existing file in that location having that name, as the Co8 modpack doesn't extract the unmodified original there.
     

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  5. Shiningted

    Shiningted I want my goat back Global Moderator

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    Just saw this, great work Herk :)
     
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