SKM EDITOR tools convert to .AN8

Discussion in 'ToEE Toolset Project Documentation' started by XVicious, Jun 23, 2013.

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  1. XVicious

    XVicious Established Member

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    Anim8or is a free online 3d editor that supports
    formats:
    .obj
    .vtx
    .3ds
    .an8
    .c

    [​IMG]

    convert any .SKM to .AN8
    then edit it using anim8r or convert it to what format you like.

    converter app link for console win32
    http://mathias916.tripod.com/skm2an8.zip

    drag and dop any good SKM into skm2an8
    or use open with > skm2an8
    or use a batch file.

    [​IMG]
     
    Last edited: Jun 23, 2013
  2. Agetian

    Agetian Attorney General Administrator

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    Good job on your progress! :thumbsup:
    Is it just me or are all the files you're posted not available for general download? Not matter what file I click, it says "The file is hosted by Tripos etc. etc. and is not available for download". How is it possible to actually download the file?

    - Agetian
     
  3. XVicious

    XVicious Established Member

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    you should be able too
    hover mouse over link
    right click->save target as
    do no click link, only save it


    i going to try this too (attachment) maybe this will work
    this zip has all the current tools im using for export/import
    they are all up to date
     
    Last edited: Oct 12, 2014
  4. Agetian

    Agetian Attorney General Administrator

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    @ Xvicious: Thanks for the attachment, it worked! The Tripos links still don't work though (even when trying to right click and choose save target as).

    - Agetian
     
  5. XVicious

    XVicious Established Member

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    your welcome ;)

    about tripod

    Yea, maybe the site exceeded data transfer limit,

    people download from the site (free hosting) its adds to the data tranfer bits


    so, in time it resets
     
  6. Agetian

    Agetian Attorney General Administrator

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    Yes, it might be the case! Anyhow, best of luck with your future work, great job so far! :)

    - Agetian
     
  7. XVicious

    XVicious Established Member

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    Latest updates for tool set
     
    Last edited: Oct 12, 2014
  8. XVicious

    XVicious Established Member

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    latest version 1.2.1

    this update fine tunes the problems with inconcistant indexed verts with

    textures and UV lighting coordinates related too OBJ formated models;

    mainley the wave2skm specifically. when creating new face indexes within the skm,

    re-arranging tri-face index's and sorting the data.

    this update was focused on fine tuning such issues, though it was not a consistant

    issue it does resolved a lot of issues when it come to the appearance of moddified

    models within toee when it comes to textures and lighting.

    design note: though SKM2obj is supported to import into blender, the tool set was
    designed for anim8or and exports from blender are not supported fully due to a parsing difference issue.

    if anybody is interested in resolving that issue, I will simply upload the source code
    c++ for the wave2skm conversion. you can fix the parse problem if you want.

    you will need your own List_.h linked list container class designed header
    supporting enQueue(*) gNext() gPrev() exetra; functions for the memory management. I am a little hesatent to release my own source design A.T.M.

    source pre-req: you have to understand structured programming and o_O.P.(c/c++), Scope, and namespaces, to possibly understand the source code.


    You can view all the modded game models that came out
    of the SKM toolset I had developed for direct and
    hex edit preped models.
    @ link:


    http://www.co8.org/forum/showthread.php?t=10420
     

    Attached Files:

    Last edited: Jul 30, 2013
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