Here is a list of current script IDs. In order to make this sensible (our modded stuff had been pretty much haphazard, all over the place, this here that there, long voids, etc.), I reassigned quite a few IDs. Note that I did not reassign any vanilla IDs or any Sitra Achara IDs. Also note that I was very careful to track down all protos using the reassigned scripts and change their proto entries accordingly. However, it is very likely that at least a few issues will arise from this, but meh, it will all come out in the wash. The basic framework now is that IDs come in blocks of 20, and the current range goes from 00001 to 00600. Obviously they can go way beyond that if need be. Vanilla scripts run from 00001 to 00280. They follow a very general scheme where Hommlet comes first, Moathouse comes second, Nulb comes third, etc., but there really is no control - odd IDs may pop up here and there willy nilly. But who cares. Shiningted scripts run from 00281 to 00300. These include stuff like Ronald and Ah Fong. Some have been reassigned. Livonya scripts run from 00301 to 00320. These include stuff like the skeleton priest and other nebulous Livonya scripting. A few have been reassigned. Verbobonc scripts run from 00321 to 00400. These include all things Verbo. We may need to expand this range in the future if Verbo continues to grow, but it's fine for now. A great many of these have been reassigned. Miscellaneous scripts run from 00401 to 00420. These include scripts for stuff like the shopmap chests and description boxes. None were reassigned. Sitra Achara scripts run from 00420 to 00460. These include all Sitra's mad scripting, except for 00429 and 00430, which belong to me. (429 was tied to too many independant mobs to move.) None were reassigned. If you ever feel you need more Sitra, just let me know. 00461 to 00480 is an open block of scripts and can be applied to future mods.  Changed to Verbobonc as the others were used up. 8/2012. War of the Golden Skull scripts will run from 00481 to 00500, but none of them are there yet. Welkwood Bog scripts run from 00501 to 00520. These include Mathel and the gang. They were all reassigned. Arena of Heroes scripts run from 00521 to 00540. These include all of Morpheus' scripts. They were reassigned from way up in the 900s. Moathouse Respawn scripts run from 00541 to 00560. These include all the respawn stuff and the witches and Mother et al. Many were reassigned. Moathouse Ambush scripts run from 00561 to 00580. These include all ambush-related files. All were reassigned. Finally, Hickory Branch scripts run from 00581 to 00600. These include Hungous and everybody else at HB. Most all were reassigned. Added 601 to 620 script block for Verbobonc, 5/2013. Note that there remain 3 scripts above 600: 00620, which is a generic citizen script that is tied to too many mobs to change; and 801 and 802, which are Livonya generic spawner scripts. I didn't want to change any generic spawner scripts, as they tend to be applied in madcap fashion across the entire width and breadth of ToEE. Actual lists to follow below.