Safe Item Storage?

Discussion in 'The Temple of Elemental Evil' started by hugin7, Sep 8, 2017.

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  1. hugin7

    hugin7 Member

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    Does ToEE allow us to store items safely? Some similar games allow storage in all containers, while others limit players to designated containers and refresh others. I seem to recall at least one where all containers get cleared, but storing items on the ground is safe.

    What options, if any, do we have besides selling items when our inventories fill up?
     
  2. florian1

    florian1 Established Member Supporter

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    I am pretty sure every barrel you find is a safe storage container. Hommlet has lots, as does the Temple level 1. I think you can even leave items lying on the ground without anyone stealing them. I don't think I have ever lost any items that way.
     
  3. Daryk

    Daryk Veteran Member

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    Items on the ground will eventually disappear (like dead bodies). I use barrels in Hommlet, or the chest in the house in Nulb. Eventually, you can get access to a number of chests in your very own castle...
     
  4. hugin7

    hugin7 Member

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    Thanks, guys. Apparently, there's also an Extraplanar Chest that acts as a Bag of Holding, though it's a bit temperamental - it corrupts crafted items and can be left behind. Not sure if these issues were patched.
     
  5. Daryk

    Daryk Veteran Member

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    I just work around those issues. The only way to really lose them is to leave them behind on a random encounter map, so I never use them there. And I keep all my crafted items in regular inventory. The best part about them is if you scribe one of the scrolls into your spell book, you can scribe more scrolls later (even before you can cast it), and wander around with multiple chests. To keep things straight in my mind, I usually stick with one per character.
     
  6. Nightcanon

    Nightcanon Garrulous Halfling

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    There's a note in the extraplanar chest (which is itself a mod, iirc) that explains its limitations: it can't deal with charged items or crafted items, so they disappear... As Daryk says, you can create more than one chest usingvthe scroll that can be found, though to be honest there's not that much loot that is worth lugging out of the temple and going through the rigmarole of selling. Compared to, say, IWD2, where access to merchants is limited at times and you often end up with a bit of a golf bag of weapons to use in certain circumstances, its relatively easy to sell off stuff as you go along, and crafting means you can stick with the same weapons through much of the game. Other than hauling back 20-odd breastplates from level 1 of the temple to fund my first crafting efforts (and scalemail from the moathouse too I guess), I don't recall needing to loot everything or having to do as much inventory management in TOEE.
     
  7. theEarlofSandwich

    theEarlofSandwich Fridge Raider

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    I've used the chest and tower in the Moathouse courtyard for many different playthroughs. After the monster inside the tower is killed, it is a "safe" place to rest and craft magic items, and you can use the chest as well as the floor of the tower for most of the stuff you want to keep and not carry all the time.....
     
  8. hugin7

    hugin7 Member

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    One caveat about the extraplanar chest is that it costs 5,000 gold to summon, making it a rather expensive convenience!
     
  9. sigofmugmort

    sigofmugmort Established Member Supporter

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    That's supposed to be a one-time spell component cost and in PnP a Bag of Holding costs more
     
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