Got this on GOG for about $30, about 25% off on cyberday, it's decent and I think it was worth it. Fights end up being quicker than TOEE but still not going to be as tactical. You can add pauses at end of round and other situations which helps some but it won't ever be as exact. Already are several mods for it and I already modded it out with new NPC portrait art and the custom camera mod is nice to give you the control to rotate the view angle and zoom in on the isometric perspective how ever you want. AOE and group coordination is pretty annoying , normal fireballs hurt more than help sometimes and it's a pain to keep your guys back on a leash to avoid it, the spell won't go off until it is too late and you are already into close quarters unless you force your guys to stop immediately or even run backwards some first. I do like how it teaches you running away from a fight is sometimes the only option, you can enter the wrong cave too early and get wiped pretty quick. Not too many bugs for me on the 1.2 version, it crashes occasionally like all unity games do on my rig, corrupts my video driver from time to time even on the latest driver. The technic league wasn't that hard to me, I pounced on them quick and got it first try. Early on the wererats with the mad bomber rat are pretty brutal and took several tries with different tactics to clear for me. The toughest fights so far have been the island with the will o wisp army which also took a couple tries and lots of pre-prep and supplies to win and the crag linoorm was dead after wiping out my whole party except the main but then it regenerated and spanked me because they didn't have the right type of weapon on them to finish it for good.