As of 7.9 NC there is still a problem with the combat with the 4 Iuz Avatars. In particular they have a penchant for continuing to strike a downed PC if no one else is within range. This is particularly problematic if the downed PC has the Periapt of Wound Closure, as they will keep attacking him ad-infinitum. Is there a way to make the periapt regenerate but to keep damage dealt as lethal rather than non-lethal? Either that, or the avatars need to use coup-de-grace. I had -15,000 HPs! More problematic was that when a dead character was the nearest, they began attacking him instead, even though he was already dead. They show no animations for these attacks, but you can see their target recorded in the dice rolls box. I am yet to be able to fight this combat without one of these two versions of the bug appearing, though I can see it will be murderous if they are fixed. Could we have some method of getting temporary Holy weapons for that fight if we choose not to go the crafting route? Is such a thing possible? Perhaps some sort of blessing from the cathedral that can be arranged if you manage to get the true story out of the girl before you go for dinner and..ahem...afters?:roll: I know this combat is a sort of 'out there' engagement for a huge challenge, but I find myself always keeping an eye on it and thus adapting my characters for this battle - inevitably this means crafting uber weapons which somewhat lessens some of the other Verbobonc content. I guess I am just saying I am not self-disciplined enough, but a viable alternative would be welcome!