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Download it here: http://www.atari.com/us/support/dl.php?file=ftp://ftp.infogrames.net/patches/toee/TOEE_ANY-PATCH3.EXE The looting bug due to...
Tried downloading several attachments from the forum threads, namely Sir_Toejam's NPC levelup fix, my Burne's puzzles and Beaujim's texture fix:...
Ok first off... a few rants. The dialogue window in ToEE has some pretty severe limitations that makes it difficult to write responses of any...
Ok, these weapons are not placed in the game despite the fact that there is a Weapon Focus: Sickle in the game. Browsing through files also...
I've been interested in adding books and tomes to the game to bring out the flavor of the world of Greyhawk, a world where matters are not so...
There has been some controversy over Masterwork bonus conferred by armor on skill check penalties. I would like members here to confirm whether or...
Ok, now that the mod pack has been properly housed in the main site, it's time to look at doing various mods in a little more detail. Besides...
Still working on sorting out patch 3.0.1 problems. Hope to resolve them soon and also get in a couple of more minor fixes for perhaps 3.0.2...
RELEASE: Circle of Eight Mod Pack 3.0.3 My apologies for the long wait. Using the merged files incorporating Shin's looting fix and Fred's AI fix...
Enemy spellcasting has been one of the key AI alterations at the back of my mind for some time but never really got round to it, due to fixing...
I can't access the Atari boards. Keep getting this page not found error. Other boards like this one seem to be Ok though. Are they down? Again?...
We really need more people actively testing and reproducing bugs and I hope readers can play a more active part. The forums attract a lot of views...
Just a couple questions here regarding creature hps. The hps of creatures are usually expressed as XdY+Z where Z is the Con modifier. Seems to...
There have been quite a number of complaints regarding enemy AI not making combats a decent enough challenge. Spellcasters especially do not seem...
For those interested, item values are coded in the protos.tab file and number given is in Copper pieces. A Dagger is 200 (2 GP) and a Longsword is...
For a game with a lot of potential but a ton of stuff to discover and fix, I find the board pretty slow going. I hope I am not coming across as...
Anyone knows how the various fields for weapon items work? A guide on what each field stands for would be most helpful. I believe I've found some...