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has anyone defeated the 4 Iuz since Temple+ AI improvements? Iuz now ignores all summoned creatures and will generally ignore anyone within a...
Ive had some success with a Barbarian or Barbarian/Rogue archer using composite longbow. A high-dex elvin Warmage also makes a decent archer at...
LOL, you guys named the wrong quest "The Rabbit Hole" :)
Just wondered if the O-Club has ever been incorporated? Don't see it.
Although this could be easily misconstrued, I like the "soft fantasy feel" idea. I always liked more Tolkien/Lewis, less Lovecraft in my DnD....
Rodents of Unusual Size? I dont think they exist. Thank you Mellonril for taking up the mantel of module development. I try other games but...
"no problem not solvable with violence" is my paladin's vision statement! great vid, I hope more old 1e players discover Co8 through this. BTW,...
+1 a thousand gratitudes
Joe have you tried the KoTB content? There is an interesting stout fellow there.
So why would you need a new class to use these spells? Why not create a specialist wizard or sorcerer that only uses these spells? Well, you...
some other spells in ToEE that would be in-line with the 1e Illusionist class include: Lvl 0: detect magic read magic resistance Lvl 1: obscuring...
OK, here are mind-affecting spells in ToEE. Any of these would be in line with the 1e vision of the Illusionist class: Lvl 0: daze Lvl 1: cause...
SO, Illusionist spells are somewhat different than magic-user spells in 1e, in that the Illusionist is manipulating the mind of the target(s) vice...
Some of the really fun ones like ventriloquism and my all-time favorite, magic mouth, true. But there are some that could be readily created for...
Doug, I wonder if you would consider creating a throwback Illusionist class from 1e. The Illusionist was subsumed into the specialist mage...
Thats nothing ... this is a MASSIVE change for tacticians, especially at lower levels: Fixed reach weapon able to attack adjacent opponents...
You could also replace the EPC with Anatoly's zmod Bag of Holding, which operates directly from the radial menu so you never accidently leave it...
Im not sure we would want to give everyone a Cure Disease ability, even at low roll, or neutralize poison. However, it would make sense if high...
my understanding is the source code for IWD2 was lost. I tried to replay IWD2, but the real time combat ... the horror ... not up to C08...
thank you Sagenlicht for picking up the torch along with Anatoliy and others. Circle of Ten?