5.0.x Cumulative Mods & Fixes (CMF) Bug Reports and Discussion Thread

Discussion in 'General Modification' started by HobbesMG, Jul 16, 2006.

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  1. shoprat

    shoprat Member

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    I dont know I've had the problem also I just wound up having a different character do the rogue things. seems its hit and miss as to who gets this problem.
     
  2. Lord_Spike

    Lord_Spike Senior Member Veteran

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    There is sooo much fiddling of this & that that the quality control seems to have been lost, a bit. I think it's time to evaluate the direction of our activities...

    It's no good to redouble our efforts while loosing sight of our goals.
     
  3. Gaear

    Gaear Bastard Maestro Administrator

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    For the record, it sounds like Ted's playing v1 of the Furnok thing. That aspect of the mod was completely restored to its original state in v2, but I don't think v2 has made it into a CMF release yet.
     
  4. Shiningted

    Shiningted I want my goat back Administrator

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    Ah, ok then. Thanks Gaear.
     
  5. Kalshane

    Kalshane Local Rules Geek

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    As far as I know, the bandits in the moathouse have always been level 2. I could have sworn their leader was level 3.
     
  6. Lord_Spike

    Lord_Spike Senior Member Veteran

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    Could this be a mod? I recall them being level 1 with a level 2 leader.
     
  7. Kalshane

    Kalshane Local Rules Geek

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    If it is, it's from Livonya or older. On further reflection, there may be a mix of level 1s and level 2s in that room, with a 3rd level leader. But I know I've charmed the guardsmen in that room and had "level 2" appear above their heads for as long as I've been playing ToEE.
     
  8. lord_graywolfe

    lord_graywolfe Wolfman

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    Re: 5.0.x Cumulative Mods and Fixes (CMF) Submissions Thread

    just wondering when some of these add ons and updates are going to be rolled into the CMF ? it could be quite confusing to some if they want to start adding the stuff on and it doesn't all mesh right

    Moved to this thread by Cerulean the Blue.
    Reason: Question, not submission.
     
    Last edited by a moderator: Mar 4, 2007
  9. Cerulean the Blue

    Cerulean the Blue Blue Meanie Veteran

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    The answer to your question LG is I don't know. The OC has to discuss some of it, and the rest all depends on when I find the time to update the CMF. Rufnredde has volunteered to take back the CMF duties, but until the OC signs off on the new stuff it won't be rolled in.
     
  10. maggit

    maggit Zombie RipTorn Wonka

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    Re: 5.0.x Cumulative Mods and Fixes (CMF) Submissions Thread

    Note: From what I see it (Cujo's New Weapons Mod) is not compatible with my
    mods. Installing both may cause problems. Unless
    Blue decides to make it compatible I'll do it and post
    it later.
     
    Last edited by a moderator: Mar 5, 2007
  11. Szekely

    Szekely Dungeon Overlord

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    Ok. So, I have a corrupted game that is preventing me from saving my games. Meaning: Whevener I hit ESC and click on "Save Game", the game crashes. How do I prevent that from happening and how can I save my game!?
     
  12. ShadowDragoon

    ShadowDragoon Advocate of Vengence

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    Re: 5.0.x Cumulative Mods and Fixes (CMF) Submissions Thread

    Huh. Looks like there's just a tiny bit more effort going into the CMFs than I thought. But, the other couple things make sense. Comparing files and whatnot.
     
  13. maggit

    maggit Zombie RipTorn Wonka

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    @Szekely

    Not a bug of the CMF or 5.0.0. But I can tell you that
    you shouldn't be using any program control components
    of your anti-virus software. Furthermore, if you updated
    your game to the latest CMF having been using the older
    versions while playing the game, you should clear the
    cache of your game AND probably start a new one. A
    re-install would also be recommended.

    ----------------------------------------------------------
     
    Last edited: Mar 6, 2007
  14. Cerulean the Blue

    Cerulean the Blue Blue Meanie Veteran

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    Re: 5.0.x Cumulative Mods and Fixes (CMF) Submissions Thread

    First of all, please stop posting non-submission posts in the submissions thread. I'm really getting tired of moving this stuff.

    @Maggit: I know you were just trying to let people know that Cujo's mod wasn't compatible with yours, but still that belongs here. It says in the first post of the submissions thread that until the submissions are roiled into the CMF they may not be compatible, and that if people don't know how to insure compatibility they should wait.

    Hold your horses there, Hoss. I said only part of the reason was lack of time. Note I also said that the other part of the reason was that the OC needed to discuss some of the mods before they were rolled into the CMF. This is being done. Rufnredde has already volunteered to assist with the CMF, even take it back over completely if necessary, if I need help with it. I appreciate your enthusiasm and willingness to help, but ruf (having started the 5.0.1 CMF) is more qualified to assist. For now, please constrain yourself to updating your own work, and leave the CMF to others.
     
  15. maggit

    maggit Zombie RipTorn Wonka

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    @ Cujo: is your mod based on dllfix 16.0.3? Or an older one?

    @ CTB: Sorry for hijacking the submissions thread, it's the second time
    I did that. Sorry again.
     
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