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Temple+ 1.0.82 is now available. Here are the change.
* Hotfix for charge attack bug
Temple+ 1.0.81 is now available. Here are some of the changes:
* Extended spell descriptions option (marc1967)
* New feat: improved skirmish...
Looks like 100959B0 (chargeAttackAddToSeq) is where it is done. I can make the change since everyone seems to be in favor of it, I don't think it...
My guess is that this one was done on purpose. When playing D&D you can't move between 5 and 10 feet. However because TOEE does not use a grid...
Interesting idea. What do you think that should look like?
Should be in the next version. Which should be released fairly soon.
Yes. That is how it will work and it will be an optional feature.
Sadly I can't reproduce it easily. I am able to sneak attack with a bow against a flatfooted enemy. Does this happen in the TOEE module or just...
That is bad. I should have some time to see if I can reproduce it tonight.
Is 2e really an improvement? I heard negative early reviews but I haven't looked into it myself. What do you see as the main changes?
Thanks for the info. I'll look into it. You really shouldn't check BAB there though. But it may effect some other things.
Temple+ 1.0.80 is now available. Here are some of the changes:
* Fixed a crash caused by the addition of Melodic Casting
Making it optional sounds good to me. I may be asking you a question about how best to do that soon...
That looks great! I can try to help if you need any help getting it into Temple+. The other mod sounds nice to me also.
Temple+ 1.0.79 is now available. Here are some of the changes:
* New Feat: Melodic Casting (doug1234)
* New Spells: Waves of Fatigue, Waves...