Tower shield questions

Discussion in 'The Temple of Elemental Evil' started by ShadowDeth, May 21, 2008.

Remove all ads!
  1. Shiningted

    Shiningted I changed this damn title, finally! Administrator

    Joined:
    Oct 23, 2004
    Messages:
    12,740
    Likes Received:
    374
    We've been fixing bugs for more than 5 years: if it was in the original game and ain't fixed by now, its a pretty good bet (> 98%) that it can't easily be fixed.
     
  2. Basil the Timid

    Basil the Timid Dont Mention the War

    Joined:
    May 19, 2008
    Messages:
    1,052
    Likes Received:
    1
    With all due respect Ted, doesn't the "neither" in your post refer to the cover issue and the feat issue? I was discussing a penalty issue, which I am sure is not a popular topic, but I thought it would be an interesting discussion on the ToEE Forum and see if others are interested (not demanding) in ways to limit overpowered items.

    I know that I am a fairly new arrival on this forum and that those of you who are established here have been quite helpful and accommodating. I hope that I have always made my appreciation clear. I certainly do not wish to be perceived as a nuissance. I just love the game, the Co8, and I love talking about it.
     
  3. Storm Raven

    Storm Raven Member

    Joined:
    Jan 17, 2006
    Messages:
    13
    Likes Received:
    0
    According to the PnP rules, he should. From the SRD:

     
  4. Shiningted

    Shiningted I changed this damn title, finally! Administrator

    Joined:
    Oct 23, 2004
    Messages:
    12,740
    Likes Received:
    374
    Ok, now I'm confused. Basil, you want the shield to have its negative elements even though it doesn't provide its positive one (full cover)? I think that would be unbalanced.

    As it is, the shield is balanced (imho): you don't get the additional benefit and you don't get the additional penalty, and hence, since it is no different, you don't burn a feat. Instead you get a shield set up like all the others - yes, with twice the AC bonus of a large shield, but also 3 times the weight of a large steel shield, more than 3 times the spell failure penalty and 5 times the armour check penalty.

    EDIT: O and the max 2 Dex thing too :)
     
    Last edited: Aug 6, 2008
  5. maggit

    maggit Zombie RipTorn Wonka

    Joined:
    Oct 20, 2005
    Messages:
    1,945
    Likes Received:
    0
    I'm not sure this penalty works for Tower Shields in ToEE Ted... :/
     
  6. Shiningted

    Shiningted I changed this damn title, finally! Administrator

    Joined:
    Oct 23, 2004
    Messages:
    12,740
    Likes Received:
    374
    Really? Thats surprising. I should check the errata thing at the back of the manual I guess.
     
  7. maggit

    maggit Zombie RipTorn Wonka

    Joined:
    Oct 20, 2005
    Messages:
    1,945
    Likes Received:
    0
    Well, the penalty's in the protos but IRC it simply doesn't work.
     
    Last edited: Aug 7, 2008
  8. Basil the Timid

    Basil the Timid Dont Mention the War

    Joined:
    May 19, 2008
    Messages:
    1,052
    Likes Received:
    1
    Yes, Ted, you read me correctly. I did not notice the Max Dex limitation on ToEE. I can, however, confirm that it does not work. Even if it did work, if it is stacked with Heavy Armor (Str 12+) or Heavy Encumbrance (most likely the case) it is a moot point (except for mithril). The -2 penalty to hit is balanced with the option to take full cover. Without the option it is a super shield; thus, I floated the idea of a compromise. No biggie!
     
  9. maggit

    maggit Zombie RipTorn Wonka

    Joined:
    Oct 20, 2005
    Messages:
    1,945
    Likes Received:
    0
    I tried to applya -2 to hit penalty through one of the protos
    bonus columns but with my limited modding skills it didn't work.
    I guess it would have to be scripted somehow...
     
Our Host!