Hello, I'm not able to dismiss my follower, when i spoke to it i have the menu to do it i say to them go away !!!!!! but nothing happend :d :'( :'( Someone have an idea. NB : i have Co8 V5.0.4 and i clear the cache any time i start the game.
Hello, I've the problem on all my follower (3) and i've in my team : Elmo Ronald (Co8 NPC : the cause of the problem ???) Meleny Thx for Help Regards ExA
Hello, Yes it's what i've do, Radial -> Talk -> Say : Go Away in the conversation -> NPC reply OK i'm sad but ok i go away -> end conversation -> and the NPC is still in my team No understand Regards ExA
look for remove NPC 'manually in this thread http://www.co8.org/forum/showthread.php?t=1676 it looks like you'll have to do it 3 times (altho if put all your NPCs to the far right of the party line up at the bottom of the screen and then make the code remove the leftmost of the NPCs then you can reuse the same code because the NPC to the right will move into the vacant slot) I hope that works for you.
I have a question, how many followers can you have, i mean, because i have 3 followers, riana, serena and meleny, but i need those slots because some quests and if i dismiss her, she will never join again?, this can be edited to have more followers?, because i tried to start a party with 3 pjs and same, i could not add more than 3 followers, so i ended with a party of 6, is anyway to have more followers?, or a way to make seranna and rianna wait til i finish some quest to rejoin me?
CO8 default is "5PCs + 3 NPCs" but if you're on Temple+, then you can change to "3PCs + 5NPCs" in Temple+ config No, those particular NPCs can't be recruited more than once
Temple+ also has a flexible mode where there is no fixed number of PCs vs NPCs. Just 8 total slots, fill them however you want, and change your mind later if you want (I think).
Oh, my bad. I guess I hadn't actually tried making an (almost) all NPC party. I took a look at the code. I think the 'add to party' function would let you have a full NPC party, but there are dialogue checks that limit you to 5 NPCs. And there are comments that that check is capped because more than 5 NPCs causes logbook crashes.