Help with Mirror Image

Discussion in 'The Temple of Elemental Evil' started by MrPhil, Apr 16, 2021.

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  1. MrPhil

    MrPhil Member

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    I'm having a lot of trouble keeping my mage alive.
    Last attempt against the skeletons of Emridy Fields was disappointing.
    Buffed with Mage Armor and Shield and rocking some sparkly mirror images, the skeletons needed very good rolls to hit.
    Of course, they rolled a bunch of 20s in the first couple of rounds.

    The thing that puzzled me, though, was that mirror image offered no protection at all.
    Was it just very bad luck that every hit chanced to bypass the images (something like a 1 in 5 each time) or is there an issue with the mirror image spell?

    I had a look in the rolls dialog, but there was no mention of a roll to check which image would be hit.

    If its relevant, I also had protection from arrows running, because those crossbow skeletons also do very well at scoring 20s.
    I'm running temple+ and co8 mod from 9.16.2013, which I believe is the latest

    Edit: its version 8.1.0 new content edition
     
    Last edited: Apr 16, 2021
  2. Endarire

    Endarire Ronald Rynnwrathi

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    @MrPhil
    Did you have DM Mode on with maximized rolls?
     
  3. MrPhil

    MrPhil Member

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    I don't think so. Some of the skeletons missed and I certainly wasn't hitting them
     
  4. Endarire

    Endarire Ronald Rynnwrathi

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    Random numbers mean sometimes long strings of very low or high rolls occur.
     
  5. MrPhil

    MrPhil Member

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    I've paid a big more attention to when it seems mirror image is being bypassed.
    It seems that it happens when the monster rolls a natural 20.
    Is it possible that the check for natural 20 = autohit comes before the check for mirror image?
     
  6. Sitra Achara

    Sitra Achara Senior Member

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    In today's episode of Busted ToEE Spells:

    Mirror Image is bugged in that the chance to hit an image is not 1 / number of images (+1) , but 1 / ORIGINAL number of images.

    I.e. if you cast MI and get 6 initial mirror images, the chance to strike the caster will be 1/6 all the way until the MI's are exhausted.

    Funny how no one ever mentioned the RNG was being kind for a change, eh?
     
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  7. Endarire

    Endarire Ronald Rynnwrathi

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    I never checked! Thankee!

    Does this mean you're patching it soon?
     
  8. Sitra Achara

    Sitra Achara Senior Member

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    Yes, it's fixed for next version.

    You could never really check it without a debugger since the roll history console doesn't report that particular dice roll.
     
  9. Endarire

    Endarire Ronald Rynnwrathi

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  10. dolio

    dolio Established Member Supporter

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  11. Endarire

    Endarire Ronald Rynnwrathi

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    Alleluia!
     
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