SGoS v1.0 Bug thread

Discussion in 'General Modification' started by Shiningted, Jan 29, 2021.

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  1. Shiningted

    Shiningted I changed this damn title, finally! Administrator

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    Inn fix :)

    Btw, thanks for having a go FDR! :former_thumbs_up_icon:
     

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  2. anatoliy

    anatoliy Established Member

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  3. FDR4PREZ

    FDR4PREZ Established Member

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    thanks... I am patiently waiting for the moddb site to actually post the new version - it still says "pending admin approval"
     
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  4. Shiningted

    Shiningted I changed this damn title, finally! Administrator

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    Yeah, I'm seeing that too. I seem to remember it can take a while :(

    Unrelated attachment.
     

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  5. Sitra Achara

    Sitra Achara Senior Member

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    Strange that it requires reapproval. I usually just update the Temple+ file and it's immediate.
     
  6. anatoliy

    anatoliy Established Member

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    I've got email reply from moddb:
    Resent to this other person, we'll see how it will go...

    Meanwhile the release is also here: https://github.com/anatoliy-savchak/ToEE.ZMOD.ShatteredGatesOfSlaughtergarde/releases
     
  7. anatoliy

    anatoliy Established Member

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    That what was answered :)
    Code:
    --------------------
    Hi, when will you upload required images (or alternatively, videos), or shall I move your file to the game profile page instead? Regards
    --------------------
    They want 5 distinct images))
     
  8. Sitra Achara

    Sitra Achara Senior Member

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    Haha, told you you'd need media!

    But I'm a bit confused, wasn't the file already approved there?
     
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  9. FDR4PREZ

    FDR4PREZ Established Member

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    Thanks, I've downloaded this and will try it
     
  10. FDR4PREZ

    FDR4PREZ Established Member

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    OK, I started a new game and deleted all my old saves.

    When I go down the stairs in the Inn, my guy doesn't spawn outside any longer, but one guy magically appears in the closet:
    upload_2021-2-4_19-31-1.png



    In the first cave encounter, the hidden archer still runs up in the battle, so I get a free attack when he decides to fire:
    upload_2021-2-4_19-50-17.png

    maybe you need to allow the players to move further into the room before the enemies are spawned. My guys barely make it around that bend before the battle is triggered, so they aren't quite in LOS to the archer and so he wants to move forward


    I fought the monster in the pit and then as I was walking up this pathway, when the battle with the rats started and all my guys jumped into battle mode, my guy thought it would be a good idea to jump down into this area.

    Now he is stuck in there - I had to exit the cave and go back:
    upload_2021-2-4_20-12-37.png


    Couple typos:
    upload_2021-2-4_21-12-7.png


    upload_2021-2-4_21-12-34.png
     
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  11. FDR4PREZ

    FDR4PREZ Established Member

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    When I talk to the little Shield vendor and attempt to trade with her, she does not display her inventory.

    She seems to display her belongings:

    upload_2021-2-4_22-48-14.png

    upload_2021-2-4_22-49-34.png
     
  12. FDR4PREZ

    FDR4PREZ Established Member

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    The leather vendor has the same issue:

    upload_2021-2-4_22-52-23.png

    View attachment 9343

    And the Fletcher guy is broken, too:
    upload_2021-2-4_22-55-14.png
     

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  13. Shiningted

    Shiningted I changed this damn title, finally! Administrator

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    Thanks FDR, I'll update the bug-list shortly.

    That being said, the 'guy in the closet' thing is not, imho, worth the time to fix (fiddly fix for something that has no impact on game) while the guy who ended up 'in the pit' may be an engine thing - but there may be an easy fix too.

    Re the vendors - were these the first time you spoke to them or did they work then fail on inventory respawn?
     
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  14. FDR4PREZ

    FDR4PREZ Established Member

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    It was the first time I spoke with them.

    I don't know if they change inventory after the first dungeon is complete, or not, but I think that I never went into the market until after I delivered the barrels in the Inn.

    So IIRC, I delivered the barrels and then went into the market for the first time.
     
  15. FDR4PREZ

    FDR4PREZ Established Member

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    OK, I loaded some older saves and did some testing.

    If I talk to the merchants before completing the quest (before delivering the barrels to the Inn), then the merchants are all OK.

    Only after I complete the quest, now the merchants are broken.

    Steps taken:
    1) Load a game that has the cave cleared
    2) Leave the cave and go talk to the merchants - they are good
    3) Leave the market and go deliver the barrels and complete the quest
    4) Go back to the market and talk to the merchants - they are bad
     
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