Game Crashes at Moathouse Basement

Discussion in 'The Temple of Elemental Evil' started by Starcomet, Jan 26, 2020.

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  1. Starcomet

    Starcomet Member

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    Hail all!

    I have started back up playing ToEE again and I have had no issues until just recently. My party just leveled up to level 3 and I left the moathouse basement to go rest, level up, and prepare new spells in the nearby tower. After all of that, I went to try to go back into the basement to finish the dungeon, but now it just crashes. I even used the secret entrance and it does the same thing. Now when I left the basement I just got finish fighting all of the zombies, but one of them manage to flee (it was turned) and I decided to leave it till I came back. I am not sure why that one zombie would cause the game to crash now. Is there a crash log in the folder I can look at? I am using the latest co8 mod.
     
  2. Sitra Achara

    Sitra Achara Senior Member

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    Actually I think that's exactly why the game crashes. The object handle for who the zombie is fleeing from gets invalidated on map change, so when you return it tries to access a null object and crashes. Pretty sure I fixed such an issue in Temple+.
     
  3. sigofmugmort

    sigofmugmort Established Member Supporter

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    You can get the same problem in round 3 of the arena. if you turn any thing and it reaches the far side the game can crash
     
  4. Starcomet

    Starcomet Member

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    Is there no fix for this beside starting a new game? Would installing Temple+ save my save? lol.
     
  5. Starcomet

    Starcomet Member

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    Scratch that, I am starting a new game since Temple+ has Assimars as a race! :D
     
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