New Horse mod needed mod for more realestic horse: rules , proto type (monster reaction/action flags ), sounds, discription, meshes.mes tag, edited mdf pointer (inside skm). the texture could use a bit of smoothing too , but I am providing the base model, texture maps, excetra. possible uses : pack mule, or pack horse, that follows the party and carries everything. transportation portal* click model, and fast trek somewhere on the world map? (like a fade and teleport with an added clip video matching, say a party riding horses on the trail)
That might be possible as an add-mesh (on the back of the horse), but as FAR as that being animated; animated warrior's is unlikeley.
edit: to add more to this answer, in the past the drider has proved to be a very diffucult model to shape, because it is a hybrid alchemic like creature; It has been difficult to mold something that has animation, at least half of it, being the spider legs animated and the humanoid body not. this question has come up a few times, so I will expeirment some more with the drider, since it has been requested more then once. I had tried this in the past, with some failures, but I could try adding an addmesh possibly to solve this or trying a different approach to its compostion.