ALL new Monstrous Scorpion!! fully animated Edit Update: example proto type for protos tab based on small monstrous scorpion from D&D 3.5 monster manual the model ID and proto's ID are examples, not relative too actual model slot in meshes.mes Code: 14910 obj_t_npc 60 14910 size_small mat_flesh 5 2.0 1138 20 OCF_NO_FLEE OCF_MUTEOCF_ANIMALOCF_NO_FLEE 9 10 14 1 10 2 male align_true_neutral 4670 5 1 1d3-1 Bite 1 2 1d3-1 Claws 1 ONF_KOSONF_NO_EQUIP 1/2 0 4 0 3 1d8+2 mc_type_animal Monster Melee Poison 8 Balance 11 Climb 12 Hide 15 Listen 9 Spot 9 Flanker (no ranged) ZIP FILE: | mdf, tga, skm, ska, obj files skm: un-modidified material def pointer (customizable: pick you own path and name) requires hex edit for custom can be installed to replace crayfish model if you want it to look like a scorpion but it could be customize as an added monster in the game via a-for-mention above. also adding it too meshes.mes, discription.mes, and protos.tab using legit unique ID's it is possible to add a new monster (with its own stats and rules). I will later update an example proto' type here for protos.tab the zip contains a usable mock (model skm) version proto type base for further custom proto-typing
well to see it in game you can either: A. DL attachment and replace the crayfish model, with the mod scorpion or B. wait for Shiningted to add it to one of his Module's and release it. C. create your own proto's entry for the new monster.