Neverwintering Nights Online

Discussion in 'General Discussion' started by Ranth, Oct 7, 2010.

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  1. Ranth

    Ranth Established Member

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  2. DarkStorm

    DarkStorm Established Member

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    Definetly sounds interesting.

    At least he's admitting they've done something wrong with their previous games. There seems to be an emerging vibe among some developers that tell people they "didn't get their games" when they're criticised.

    And he obviously understands that an MMO has to be *perfect* on launch or otherwise the playerbase won't stick.

    Regards,
    Storm
     
  3. sirchet

    sirchet Force for Goodness Moderator Supporter

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    But, that nasty nasty 4th edition will be infecting the game.
     
  4. maalri

    maalri Immortal

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    4th Ed just sucks. Seriously.

    DnD had a bit of a challenge to it, and yes, lost players to Magic the Gathering and other fast and loose card games. But it din't try to incorporate that style into DnD. Why does it think that trying to incorporate a MMO in to a PnP RPG would produce any good results?

    Ah, meh. They probably got excited when they stole Feats and other things from the Marvel RPG and it worked wonderfully.

    I liked 2.5, it was balanced. 3.0 and 3.5 was OK too, and with house rules upon a very,very few things was wonderful.

    But 4.0? I will not be trying the NWN.
     
  5. Necroticpus

    Necroticpus Cthulhu Ftaghn!

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    Eh? I never heard of 2.5. What was that? I thought it went from 1 to 2 to 3 to 3.5 to 4.
     
  6. DarkStorm

    DarkStorm Established Member

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    I think 4ed is just much more suited for an online game than 3.5

    Especially due to the nature of per-encounter powers. Seriously, the "resting" implementation of 3/3.5 RPGs was just awkward.

    Regards,
    Storm
     
  7. Necroticpus

    Necroticpus Cthulhu Ftaghn!

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    Does that mean you are going to redo your engine recreation project from the beginning for 4th edition? :D
     
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